What is Rowdle?

Rowdle presents five rows of five letters, all pre-colored before you make any move. You do not type words or submit guesses. Instead, you swap letters two at a time until all five rows turn green. Only rows matter; columns are ignored. The daily grid carries a number, and the recorded session was grid 147.

How to play Rowdle

  1. Observe the colors already displayed when you open the board.
  2. Drag one tile onto another to swap the two letters.
  3. Watch the colors update instantly after each swap and continue until all rows are completely green.
  4. Track your progress with the swap counter shown beneath the board.

Why play Rowdle?

Rowdle shows all the letters and their feedback from the start, so the puzzle is about optimizing the grid. Solve it with as few swaps as possible rather than finding hidden words.

Reading the feedback

The game uses three colors. Green means the letter is in the correct position. Yellow means the letter belongs in that row but is in the wrong position. Gray means the letter must move to another row. The feedback updates after every swap, with no submission step.

The daily grid is the default puzzle, numbered and stored in your browser under an English namespace. A banner below the rules offers additional variants labeled mini, maxi, ???, es, and pl. The recorded session stayed on the daily grid without opening these alternatives.

Tips for fewer swaps

Gray tiles carry double information. They tell you both that the letter is wrong and that it belongs in another row entirely. Swapping between two rows is the most efficient move because it addresses two misplaced letters at once. Since columns do not count, focus all effort on assembling correct rows.

Colors recalculate instantly without validation, so each swap gives immediate feedback instead of costing an attempt. Use this to test moves and reverse them if needed.

Popular questions

Should the columns form words as well?
No. The displayed rule states explicitly that rows count and columns do not.

What does the objective of 15 moves mean?
It is a printed target under the swap counter, not a limit. Nothing in the game forces an end beyond that number.