What is Hues?
Hues is a timed colour-matching game. A target swatch appears beside a blank one, and you have seconds to reproduce it by eye with the shade pad and hue strip. Submit your match before time runs out.
The game has a daily challenge, an endless survival mode with four difficulty levels, and a two-player pass-and-play mode.
How to play Hues
- Choose a mode and compare the target swatch with the blank one.
- Set the hue on the strip, then drag the point across the shade pad to adjust saturation and darkness.
- Press LOCK IT IN before the timer expires.
- Check your score and bonuses before moving to the next round.
Modes
Daily Hue gives everyone the same numbered puzzle each day. You can share your results with a grid.
Endless is a survival run through stages that award coins. It has Easy, Casual, Normal, and Hard difficulty levels.
Versus is a five-round pass-and-play mode for two players sharing one device.
Each round gives base points and two bonuses: one for speed and one for precision. If time runs out, you keep the base score but lose both bonuses. The result screen shows a performance word and your coins, which increase whether you win or lose.
Tips and strategy
Set the hue strip before using the shade pad. Looking for the exact shade in the wrong hue family wastes the time needed for the precision bonus.
Lock in your answer early. A quick, accurate match is better than a perfect one submitted after time runs out, since a timeout removes both bonuses.
Daily goals reset each day: make three perfect matches, earn 60 coins from play, and complete the Daily Hue. Each goal awards a coin bounty.
Coins are cosmetic. The shop sells frames for the match arena, and nothing you buy makes colours easier to match.
Most colour games let you adjust your choice indefinitely. Hues limits the kind of fiddling that helps most, so you have to trust your eye. Its shade pad uses one continuous motion instead of three separate sliders, making choices under time pressure feel more like reflex than calculation. The daily colour gives you a reason to return, endless mode lets you practise, and Versus adds competition without making the game harder to understand.